Since it is Week #4, here is the plan for the 2 weeks remaining until Preproduction Milestone.
Week #5: Define Color Space Team Logo HUD & Menu Mockup Week #6: Environment Whitebox for Starting Area Start Placing Environment Art In-Game 20 Game Props Drawn 10 Game Props Modeled Villain Proxy Character In-Engine Complete Proxy Rig Final Color Model Sheet for Player and Enemy Finished Style Guide Other Major Milestones: Pre-Alpha – Week #10 Alpha – Week #14 Expect a post about the character design soon!
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Welcome to the digital production bible for Studio 76, a team of 5 artists, 2 designers, 2 programmers, a sound designer, a farmer, and a random guy who sometimes shows up. All of us are extremely dedicated to what we do and will be combining our talents throughout the year to create a game that we can all be proud of. With countless hours of game development experience, we are 4th year DigiPen students who have come together to create one final game before escaping out into the world. Its journey will be blogged about right here.
Let's make a game. |
Studio76We are a team of passionate game developers at DigiPen Institute of Technology Archives
June 2017
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